This assignment was based off the idea that chance can be added to even the most skilled based games. Chess being about complete skill of the player.
I came up with most of my chance mechanics using dice, spinners or coin flips. Generally, these are the most popular forms of chance that can be added to a game. Where a player would make a choice, such as which piece to move, chance can be added instead, such as using a dice to choose.
Although, in the first draft of this assignment there wasn't enough analysis, too many rules and mechanics, a few of which may have actually broke the game. In the redraft I removed some of the new mechanics and analysed the ones left further.
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