Here we were tasked with taking a popular FPS and making it more accessable to the mass audience. I chose Team Fortress 2 to modify and ended up adding a few modes to accomodate these new players.
It should be noted that I dodn't really like this assignment as a problem is that if you try to appeal to the largest audience you tend to take away what was originaly challenging and fun to the original fan of the game. A series which appeals to a wide audience is Call of Duty, which has seemingly not seen many improvement since Call of Duty 4: Modern Warfare. This is due to the fact that the mass audience enjoys the Call of Duty games and will willingly buy new versions even with little change and so the developers have no need to improve the game series if they can keep it roughly the same and make a lot of money. This saves effort for them, which is understandable, but it gives a bad impression to people who value games and actually want to see them improve.
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